Rewrite Psp Iso
Abc1.ISO ←Disc1のイメージファイル abc2.ISO ←Disc2のイメージファイル ファイル名変更後 abc.ISO ←Disc1のイメージファイル abc1.ISO ←Disc2のイメージファイル 5.ファイル名を変更したらメモリースティックをスリープモードで待機させているPSPに挿入. Please read the Description: This will work like a PSP Text hooker. It isn´t basically much different than VNR.
While he don't share I don't trust, I can do this too, I played Shadow Of the Colossus of PS2 in my psp, but isn't any magic, just a remote control of the shadow of the colossus running on my pc, I can't say with sure if he do this too, but to someone create a interpreter of the siglus engine to the psp just to record a video looks retard. Well, what I know the rewrite have encryption in the main packget but the scripts are extracted, he uses the SJIS encoding, here: (This is in the Disc 2) I tried and the game read it if you edit, but the script have somes jump points that will crash the game if you 'resize' the script without update this jump point This is what i know.
And some notes when i started research but since i failed in hack it, maybe my note is wrong: AA 00 XX YY. ZZ AA = CMD (F0, F1) NOP 00 XX = Length YY = DATA TYPE: 01 = Data, 02 = String (If is stirng len - 1) ZZ = OP CODE (Last Byte) OP CODES: 0E: Uncoditional Jump? 00: Show Text? TYPE: 01 = DWORD 02 = STRING F0 FF = Return to Main Menu A3 = Return to Current Script Begin Sorry but this is all. I tried this, what, have more than one year, i don't can say if this info is rigth. Download lagu kokia ai no melody.
While he don't share I don't trust, I can do this too, I played Shadow Of the Colossus of PS2 in my psp, but isn't any magic, just a remote control of the shadow of the colossus running on my pc, I can't say with sure if he do this too, but to someone create a interpreter of the siglus engine to the psp just to record a video looks retard. Well, what I know the rewrite have encryption in the main packget but the scripts are extracted, he uses the SJIS encoding, here: (This is in the Disc 2) I tried and the game read it if you edit, but the script have somes jump points that will crash the game if you 'resize' the script without update this jump point This is what i know. And some notes when i started research but since i failed in hack it, maybe my note is wrong: AA 00 XX YY. Dokter spesialis saraf di surabaya. ZZ AA = CMD (F0, F1) NOP 00 XX = Length YY = DATA TYPE: 01 = Data, 02 = String (If is stirng len - 1) ZZ = OP CODE (Last Byte) OP CODES: 0E: Uncoditional Jump?
00: Show Text? TYPE: 01 = DWORD 02 = STRING F0 FF = Return to Main Menu A3 = Return to Current Script Begin Sorry but this is all. I tried this, what, have more than one year, i don't can say if this info is rigth.